Return of the Kings is themed around “Old vs New” and will see the original Kings taking on the new civilizations added with The Forgotten, African Kingdoms and Rise of the Rajas. Each set will be a Best of 3, with a Best of 5 grand final.

We hope that this event will give us a good insight into the balance of the game and help us to see the bigger picture with all of the new civilizations that have been added.

Civ Rules
  • G1 – Higher seed picks a civ pool for each team: AoK/AoC civs for one team and Expansion civs for the other team. Hidden pick 2 different civs.
  • G2 – Swap civ pools: AoK/AoC civs for one team and Expansion civs for the other team. Hidden pick 2 different civs, no repeating civs from G1.
  • G3 – Ban and select civs using the order 1 global ban each, 1 pick each, 2 hidden bans, 1 pick. Each team must pick one AoK/AoC civ and one expansion civ.
  • G4 – Team Random, one AoK/AoC civ and one expansion civ (note we cannot do this in game, so admins will randomly pick the civs and then give them to the teams).
  • G5 – Hidden civ, free pick. No restrictions.
Map Pool

 Arabia
 Coastal
 Gold Rush
 Continental
 Team Islands
 Migration
 Regicide Fortress
 Ghost Lake
 Arena
 Mongolia
 Nomad
 Yucatan
 Hideout
 Steppe
 Sandbank
 Bog Island

Map Rules

BO3
5 maps will be picked randomly from the map pool

  • Each team will then ban 1 map (lower seed bans first)
  • The remaining 3 maps will be played in random order

Grand Final Bo5
7 maps will be picked randomly from the map pool

  • Each team will then ban 1 map (lower seed bans first)
  • The remaining 5 maps will be played in random order
Prize Split

 $2,000
 $1,400
3/4- $800
5/8- NIL

Slinging

We will use a data mod that changes the base tax of slinging from 30% to 50% and moves Coinage and Banking to the Imperial Age

Note that the expansions have made the following changes to slinging:

  • Banking and Coinage research time increased from 50s to 70s.
  • Banking cost increased from 200f/100g to 300f/200g
  • Coinage cost increased from 150f/50g to 200f/100g
Restarts

Teams are entitled to 1 restart for the entire event, unless there is a bugged map in which case a restart will not be used up. Bugged maps are where any food resources are 100% blocked or where there are less than 3 faces of your main gold or stone available to mine.

Lobby Settings

Game : Standard Map
Size : 4 player map
Resources : Standard
Difficulty : Standard
Population : 200
Game Speed : Normal
Reveal Map : Normal
Starting Age : Standard
Victory Condition : Conquest

Allow Cheats : [ ] No
Lock Speed : [X] Yes
Record Game : [X] Yes

Full Rules

1. Availability. By signing up to this event you confirm that you will be available to play on 18th and 19th February between the hours of 14:00 GMT and 23:00 GMT.

2. You will actively monitor the event Skype group and reply within a reasonable time-frame to any admin requests.

3. All games are to be played on AoEHD Patch 5.2

4. In the event of a no-TC start (Land Nomad, Nomad) – that is a start where players do not have Town Centers but only villagers:
a) the first buildings constructed must be either a Town Center or a Dock.
b) No Barracks, no Palisade Wall and no more than one House may be build until the first TC is up.
c) No fighting is allowed until both player’s TC is up.

5. Any graphic changes that only affects the player’s AoEHD are allowed.

6. Cheating is not allowed under any circumstances. Players doing any kind of cheating will be disqualified and banned from future EscapeGaming events.

7. Players must play on a known nickname and must play on their own account. Players must not play for somebody else.